Robotics
Description
The goal of the Mississippi 4-H Robotics Youth Development Program is to provide youth, ages 5-18, with opportunities to engage in hands-on learning experiences that enable them to develop the life skills necessary to succeed in today’s digital economy. Objectives of this project include: (1) Provide a safe environment in which youth can participate. (2) Offer training to Extension Agents and volunteers. (3) Deliver fun, informal educational opportunities which provide hands-on learning opportunities for youth. (4) Create interest in robotics and other STEM (Science, Technology, Engineering, and Mathematics) related projects. There is a place for you in the 4-H Robotics program! Inspire positive attitudes toward robotics and other STEM related projects. Encourage a sense of belonging and participation within the program.
4-H Pillars
STEAMConnections & Events
For Cloverbuds & Juniors
- Project Achievement Days (PAD)
- STEAM Day
For Seniors
- Club Congress
- MSU Engineering Camps
Contact your local Extension office to discover additional opportunities.
Curriculum
Dash Robot
- Snowtastrophe: Volunteer Facilitator Guide
- Wonder Workshop Challenge Cards
SPIKE Robot
Python
4-H Record Book
The 4-H Record Book is an opportunity for youth to reflect on their project and to record information about their activities and lessons learned throughout the year.
Typically, a Robotics project area record book is submitted under Engineering. As a reward for hard work, 4-H’ers can receive awards and/or recognition through money and/or trips. Additionally, record books may be used to inform the Congressional Award Record book.